Denise Chapman Weston

Denise Weston head shot.jpg

Since she was 7 years old, Denise has been developing innovative entertainment attractions, gaming experiences, storyworlds, toys, and waterplay concepts for families around the world. Creations with her trademark spin on story-rich play and immersive technology can be found at major theme parks and family entertainment facilities worldwide. Denise is the inventor of over 120 patents including MagiQuest and other award winning inventions.

As a trained psychologist with more than 20 years of clinical practice and research in play theory, her attraction designs come to life with a rare kind of authenticity. She is a “Playologist”: an expert in the science of play and engagement! Her unique design capabilities are fed by a deep understanding of human behavior, and how it truly interplays with technology in live, social entertainment experiences.

Denise’s next evolution is the creation of Infinite Kingdoms an invention company merging live attraction settings and retail, toys, and wearables to create engaging multi-generational, multi-platform experiences.

Her next adventure includes engagement experiences that extend her original technology around interactive “magic” as well as the creation of sustainable play attractions that invite the earth to join us in achieving net zero!


Rick Briggs


Rick has been creating some of the most fun, interactive and immersive experiences for kids and families for over 30 years.  He began with waterparks where he created Interactive WaterPlay and the Giant Dumping Bucket, which is currently in almost every waterpark around the world.  He then began building theme park and FEC attractions such as the Foam Factory which is in many theme parks throughout the U.S.  Next, he began co-creating with his partner, Denise Weston to build technology driven attractions such as MagiQuest, Slideboarding and many more.  Today, he holds more than 75 patents and consults with various entertainment companies to continue creating new fun and highly interactive products in the waterpark, theme park and FEC market.



Brian Morrow


Brian Morrow has a passion for turning ideas into a living, breathing entity, from creative concept through execution. Brian has an international reputation as an established Project Principal, Executive Producer and Creative Director with a clarity of vision and a proven success record of projects. With over 22 years of theme park projects and entertainment design experience, Brian has created and seen the opening of a wide range of multimillion-dollar, award winning projects. 

 Brian delights in projects that combine strong storytelling with technology, to inspire guests to connect to each other and the planet.  From show-set design to world-building, Brian’s project successes in rides, attractions, shows and entertainment include work at Disney’s Animal Kingdom, SeaWorld Parks, Busch Gardens, Discovery Cove, Sesame Place, Lowry Park Zoo and West Palm Beach Zoo.

 A seasoned turnkey design professional, Brian manages and produces every aspect of a project including strategic planning, feasibility, owner representation, concept development, design development, on-site art direction, project commissioning and operational handover.

 A skilled architectural artist and creative idealist, Brian finds imaginative solutions for complex problems and moves ideas from impossible to extraordinary. His passion is to use design to create strong emotional bonds between the guest and the brand, building loyalty while creating lifetime memories.


Janelle Picard


Janelle Picard is an independent Producer & Creative Director based in Orlando, Florida. A graduate of Bowling Green State University with a Bachelor of Science in Visual Communication Technology, her career path has developed a broad understanding of art and technology in printed and digital design, animation, and production, now supporting her work in the development of themed attractions and environments. As a Creative Manager for SeaWorld Parks & Entertainment in Theme Park Development, she oversaw and contributed to the development of major attractions from initial concept through opening. Recently completed projects include Infinity Falls at SeaWorld Orlando, 2018; Battle for Eire at Busch Gardens Williamsburg, 2018; InvadR™ at Busch Gardens Williamsburg, 2017; and the Dolphin Nursery at SeaWorld Orlando, 2017. She previously served as Media Producer of the complete media package for Antarctica: Empire of the Penguin at SeaWorld Orlando, 2013. She is a member of the Themed Entertainment Association and Harriet B's Daughters.


Michael O’Shaughnessy


Mike was once a trained geneticist and immunologist, so he understands that fun and excitement resides in the genes, and is waiting to be expressed!  He subsequently evolved into an intellectual property attorney for high-caliber law firms, and for 18 years has collaborated on inventions in the entertainment world, including technologies underlying immersive entertainment experiences, recognition and tracking technologies, and motion-activated game play.  He has helped client procure intellectual property in the entertainment and amusement park attraction space, develop, license, and commercialize these technologies into revolutionary experiences, and enforce rights to protect market space.  Mike relies on his vision and creativity to help teams find practical and functional solutions to problems, and build robust portfolios of innovative and valuable property rights.

Jesse Manby


Growing up in the theme park entertainment industry, Jesse has been learning about the magic involved in theming and story telling her whole life.  Graduating from the University of Oklahoma with a BA in Visual Communication, she ventured out into the world of costume design at Madame Tussauds in London and Weta Workshop in Wellington.  Now joining the marketing team for Infinite Kingdoms, Jesse is passionate about bringing wonder and joy into our accessible world while contributing to the importance of play in our every day lives.